Austin Labarbera
Austin Labarbera
3D Digital Artist | Oshkosh Corporation
Oshkosh, Wisconsin, United States of America

Summary

3D artist focusing on stylized environments, props, and textures.

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Skills

3D ModelingLow-poly ModelingTexturingHand Painted TexturingPBR TexturingTexture BakingSubstancePost-ProcessingGame DesignGame Development

Software proficiency

Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush
Unity
Unity
Substance Designer
Substance Designer
Substance Painter
Substance Painter
3DCoat
3DCoat
Quixel Suite
Quixel Suite
Marmoset Toolbag
Marmoset Toolbag
V-Ray
V-Ray
Keyshot
Keyshot
xNormal
xNormal
3ds Max
3ds Max

Experience

  • 3D Digital Artist at Oshkosh Corporation
    Oshkosh, United States of America
    July 2017 - Present

    - Established the 3D asset pipeline for interactive applications in Unity 3D

    - Built/optimized models & textures in Unity 3D to be used in mobile applications on low-end tablets

    - Built, textured, lit, and post-processed environments for a Unity VR application

    - Introduced Maya & Substance Designer/Painter to the pipeline

    - Mentored an intern and other artists on low-poly 3D asset creation

    - Experience developing using a GIT repository