Austin Labarbera
Austin Labarbera
3D Artist
Orlando, Florida, United States of America

Summary

3D Artist

Graduate student at UCF's FIEA (Florida Interactive Entertainment Academy).

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Skills

3D ModelingLow-poly ModelingTexturingHand Painted TexturingPBR TexturingTexture BakingPost-ProcessingGame DesignGame DevelopmentPhotogrammetrySubstance PainterSubstance Designer

Software proficiency

Maya
Maya
3ds Max
3ds Max
Photoshop
Photoshop
ZBrush
ZBrush
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Substance Alchemist
Substance Alchemist
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag
3DCoat
3DCoat
V-Ray
V-Ray
Keyshot
Keyshot
Quixel Suite
Quixel Suite
xNormal
xNormal

Experience

  • 3D Artist (Graduate Student) at Florida Interactive Entertainment Academy
    Orlando, United States of America
    August 2019 - Present

    Graduate student at UCF's FIEA program. Art track.

  • 3D Digital Artist at Oshkosh Corporation
    Oshkosh, United States of America
    July 2017 - May 2019

    - Established the 3D asset pipeline for real-time graphics

    - Optimized/retopologized models from existing CAD geometry to be used in game engines

    - Performed automotive rendering/compositing with V-Ray and Unity

    - Built, textured, lit, and post-processed scenes

    - Developed for VR

    - Wrote extensive documentation on pipeline integration and general best practices