Austin Labarbera
Austin Labarbera
3D Digital Artist | Oshkosh Corporation
Oshkosh, Wisconsin, United States of America

Summary

I'm a 3D artist striving to push game art to the next level through creation of imaginative environments and props. My passion goes into everything I create, and I aspire to bring fresh ideas to the game industry.

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Skills

3D ModelingHand Painted TexturingLow-poly ModelingDigital SculptingHigh-poly ModelingTexture BakingTexturingGame DesignGame Development

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Substance Designer
Substance Designer
3DCoat
3DCoat
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag
Quixel Suite
Quixel Suite
Mudbox
Mudbox
3ds Max
3ds Max
Unreal Engine
Unreal Engine
V-Ray
V-Ray
Keyshot
Keyshot
mental ray
mental ray
xNormal
xNormal

Experience

  • 3D Digital Artist at Oshkosh Corporation
    Oshkosh, United States of America
    July 2017 - Present

    - Retopologize engineer models to be utilized in an interactive Unity environment

    - Work closely with Industrial Designers to create polygonal models for vehicle concepting

    - Created a uniform material library for various software platforms such as V-Ray and Unity

    - Assisted co-workers with the transition from 3DS Max to Maya